How do I get my trigger zone to trigger only once?
I'm a bit stuck on the logic for my cutscene. I've set up the logic like this:
My trigger zone goes into a counter with a target score of one. That counter is set so that when it reaches the target score it powers three things: a camera, an animation and a text book. I have then hooked up the 'close text box' button prompt to the 'reset' option on my counter, which disables the signal, causing the animation, camera and text box all to end.
Now this is fine, except for the fact that re-entering the trigger zone starts it all again. I don't want this: I want this to be a one-use thing. How do I do that? I feel there must be a simple method I'm missing.
-
I might be misunderstanding, but all you have go do is create another counter and increment it as well. Then, connect its 'counter finished' output to a NOT gate that connects to the power of the trigger zone. It should go up to 1 when the zone is entered and is never reset, so it will output no energy for the rest of the scene. Hope that helps!
-
Also selector can be used for this. If the trigger zone is active and port A on selector is active, then select port b (+ whaterver you need)
댓글을 남기려면 로그인하세요.