주 콘텐츠로 건너뛰기

검색

Copy the same colour choice from a text displayer to a number displayer.

  • dmprince

    one way is wire the output of one color into the input of the other.

  • Aratiatia

    Dmprince yes that works but when you remove the wire (or destroy the original gadget source of colour, I assume) it defaults again. I'm thinking there must be some simple independent way to copy colours between gadgets/sculpts/flecks somewhere.

  • dmprince

    would using the combiner gadget and set the color using RGB Value work? that way you can wire into that into things you want to be the same color. and if you destroy the combiner gadget should still be there. unless im confusing what youre looking to do.

  • KlawUK

    Use the course colour value to set a variable and then use that variable to set the detonation colour? I don’t think there is any way to permanently copy so you’ll need a persistent storage of the value (variable) to protect against the original object being destroyed

  • mmdev1 - John & Luci

    Hi,

    When the colour picker is open you can actually pick colours out of the world by hovering and selecting, so you could use this to select the same coulour by always selecting the same source in the world.
    I haven't tried selecting the colour from text directly myself (I'm not near my machine to verify) hope this helps

    John

  • Aratiatia

    Hi John, when i say colour picker I mean the colour wheel/triangle inside a tweak menu, sorry for the confusion.

    My question is - when inside a tweak menu, how can I set the colour there (from the wheel/triangle colour swatch) using a colour that I have already set up in another tweak menu?

    e.g. I found a colour I want to use in a text displayer tweak menu - how can I exactly reproduce that colour in a number displayer tweak menu so that the colour remains set no matter what happens to the text displayer?

  • KeldBjones

    While editing a tweak menu, I've noticed that if multiple objects are selected, each of their tweak menus is affected. e.g. select two sculpts, tweak the attributes one and the other should match. Perhaps this would work with gadgets as well? It's possible that they must be the same type of gadget though; I haven't tested this.

  • Supposer

    In a project I recently worked on, I just hooked up the colour output to the colour input of a different displayer. Just leave it hooked up, and it should work okay.

    Or, as has been suggested, you might be able to set something up manually, join it into one fat wire, and plug that into the colour input of each displayer you want to use it. To figure out how this would be done, start by stamping a splitter, and linking a colour output into it. This will show you how many values come out of it. Then hook those into value sliders to see what they're actually outputting. You can even play with the original colour it's splitting to see how the values are affected.

    Then you can reverse engineer things to make your own colour picker chip?

  • Supposer

    ...Thought that said, it would be cool to have a dedicated colour value gadget.

댓글을 남기려면 로그인하세요.