How do I make a puppet flee?
I tried just sticking a follower to it (set to flee), but for some reason it's following me and not fleeing. The follow option is highlighted and I can't turn it off, and there's also a "follow me" microchip that i dont understand. I tried deleting the chip and replacing it with a follower (set to flee) which did make it stop following me, but did not make it flee.
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hi,
If you tweak a puppet (I'm using a deluxe puppet) and go to the behavior page you can see it has follow controls, You can turn these off :)
Then if you scope inside the puppet and open its logic and stamp a follower gadget in there set to flee.
set to flee from a tag called "X" and set the strength up higher.
Finally stick a tag with the same name "X" on the thing you want it to flee from.
John -
Alrighty I'll try that, I swear that's almost word for word what I did but I must have tweaked something in the process. Thanks john!
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