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Floatier gravity

  • idUserProfile

    1) Maybe you could just go to 0 gravity and apply a custom gravitational force with a mover or a force gadget or something like that.
    2) Place a tag give it a name. Set a follower to that tag. Set strength and dampening in the first tab to 100%. In the second tab set strength and dampening for x and y to 0% and for z to 100%.
    Choose your ship as target.
    Now the ship will be forced to the point on the z axis where the tag is but free to move on the x and y plane.

  • mmdev7

    If you turn gravity off and simulate moon gravity with a weak mover facing downwards.

    You can also use a follower to restrict movement to a 2D plane by asking it to follow (high strength & speed) in the plane you don’t want to be able to move in. Then set it to follow a key and place the key on the plane you want the ship to be locked to.

    Hope this helps :) Peter

  • mmdev7

    So, erm, what idUserProfile surgested. :)

    Top marks! :)

  • MrKlawUK

    Awesome thanks both and happy new year! Will give this a go.

    Wish there were like buttons

  • MrKlawUK

    Fab - worked well, thanks.

  • peejmaybe

    Just to say that this worked like a charm after me hunting for AGES to try and figure out how to do a Thrust / Gravitar-like game. Simple movers to perpetually push a ship towards the ground, Advanced mover to control manoeuvring thrusters and main boost. Built a little minigame called Thrust Rescue to try out some of the things I'm intending to build into a "propah" Gravitar clone but if anyone can figure out a couple of things I'd be most grateful!

    1) How to modify health without using a health modifier. I wanted my ship to start losing energy if it tilted too far. Sure, there's a tilt controller and that works well, but I can't seem to make it rob health away from the shields

    2) How can I make painted objects 'crashable' - IE I have trees and creepers in my level but no matter how hard I try, I can't seem to get these to be solid enough for the ship to crash into. Is that a thing?

    Any help most appreciated!

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