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Do we have a corner editor or something that works the same?

  • mmdev7

    Chopping the shape is probably your only option in the Dreams sculpting tool. It should be fairly quick if you use a subtractive wedge and the kaleidoscope guide though.

    Hope this is OK - Peter

  • thebiv

    Sigh. Okay, thank you.

  • Magus0Mind00

    Can you imagine the complex shape you want as several primitives added together? In edit shape (shift + square) you can use the furthest right option to have 1/2 or 1/4 of the primitive - this is useful for putting a rounded face on top of a flat face.

    E.g. Cube + 1/2 Cylinder = cube w/rounded top

  • lombax_pieboy

    Mirror + Grid could achieve this fairly easily, if this is the shaps you want. Just cut at a 45 degree angle halfway through one side of it

  • thebiv

    I was using the shape I was talking about more as an example of a concept than a specific shape.  I'm trying to wrap my head around this.


    I don't do "subtracting", lol.  My brain doesn't work that way.  I'm trying to figure out how to create objects by manipulating and combining....but the tools don't seem capable of that.  


    I don't understand how to use the primitives to make precise cuts.  The same limitations that prevent me from corner editing a sculpt, also don't let me corner edit a primitive.  Which pretty much means I have to free-hand the cut......So how to I get the precise angles I need?


  • lombax_pieboy

    Stretching primitives on a grid can give you more fidelity as well, try using that some potentially?

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