anyone know how to make this logic setup?
I need a logic system where if input 1 and 3 is on then as a selector I only select 1 or 3 as output bypassing 2.
same goes for any other combo, similar to a target selector in an RPG where what can be selected is base on what is alive and the enemies can be killed in any order.
also, how would I do this using a randomizer?
has anyone made a system like this yet?
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You could probably use exclusive gates for something like that, instead of a selector. Though ordering them correctly could be tricky. Aecert has a tutorial all about the exclusive gate you may want to check out. But alas, it's pretty complicated overall, and I have yet to dive in to it.
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hmmm ill try using the gates and see where it goes, what i normally do is base on what can be selected changes the selector and how many can be chosen from.
e.g 3 tags are on so it powers up a selector with 3 outputs, if tag 1 and 3 is on then another selector with only 2 outputs for 1 and 3. and so on.
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