Trigger zone doesn't detect tage placed in timeline. Combo System logic
Having trouble with one of the trigger zones not detecting a tag that's in the timeline when an animation is suppose to play for an attack.
The tag is named override because I want the combo to go on an play the next animation for the next combo. But it isn't detecting the tag despite me going into the trigger's tweak menu and seeing the tag light up green.
So when I run a test the first attack comes out but the second doesn't.
The trigger that detects the tag to go on to the next combo is fine. The second trigger that's set to detect the tag to override the animation for combos isn't detecting the tag.
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maybe the circuit settings of the triggerzone are off. its probably set to the wrong one, set it to "here", "not here" or "both" if thats not the issue the maybe its the range of the triggerzone or the tag is completely turned off
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Try moving the tag out of the timeline and putting a "not gate" there instead. Then wire that to the power input of the tag.
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