Give my character a custom camera view?
So here's the deal, I'm using the deluxe puppet and I want it to have two camera views. One which is the normal third person camera where the camera will correct itself and turn in the direction the character moves.
But I also want a second over the shoulder close up camera, but when I'm using this camera it will only ever point where I point it and the character will only ever look in the direction the camera is looking. The same way in a third person shooter, the character is usually always looking where the camera is pointed.
I want to toggle between these two cameras between the click of a button, that bit I can probably do though.
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I tried from another angle and I'm using the puppet camera from the controller sensor and just another single camera for the overshoulder point of view, but I still have the problem of the camera being all wobbly and not having control of the view anymore.
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