How do I rotate or move a character using a rotator or mover gadget?
Is there any reason why a character one that was adapted from a puppet wont move according to a rotator gadget or mover.
I have them in a timeline separate from the character. Does it have to be in the characters puppet code(although I've tried that and it still doesn't work). I've tested it with a separate block and that works fine, the character just refuses to budge(and it is set to movable).
-
So for the rotator, you have to set it in the right scope, sometimes if you do things to your puppet like keyframes and in this case rotator, setting it in all the way scoped out may not work. Try setting the rotator in a deeper scope in the puppet and see if that works!
-
The only problem with that is, if I scope in once then I'm into the body parts, even if I try it on a body part it doesn't work, I've tried it in the bottom scope and the top, maybe its a bug.
댓글을 남기려면 로그인하세요.