Animation creating is too difficult for people without a steady hand
I'm really struggling in the animation tutorial where you drag the platform to create an animation that elevates Connie to the higher platform. The game asks you to free draw the animation which just results in an ugly, wobbly mess of varying speeds for people like me!
There should definitely be an option to map out the path of an animation without using motion. The snapgrid could be used to keep it neat, almost like creating a track for it to follow. Unless this is already an option and I'm missing it?
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Iirc you can have grid on while recording but it results is a blocky movement.
I think turning on precise movement in the guide options would help here. I have precise movement on almost constantly in assembly. -
I also have pretty shaky hands so i tend to stay away from the action recorder usually and just use key frames to get smooth animation.
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I just got onto the Keyframes tutorial and it's a dream come true! No pun intended
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I was about to say keyframe are your friend, but I See you already got there.
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