Rotate orientation of primitive in sculpt with the moves?
I'm I missing a way to rotate the shape I'm sculpting with with the moves?
I don't mean spinning it. That I can do by double tapping O. I'm looking for the equivalent of holding L2 with the DS4 in sculpt mode. I can turn the shape somewhat by physically moving the move controller, but that is pretty limited and not very accurate.
Is there any way to do this with the moves? I've been sculpting with the moves, then switching to the DS4 to do things like precise cut-outs, but it is a pretty inelegant and frustrating solution.
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I think the best way to do this is to hover over the prim with Left move and hold down L2 & circle on left move to select the grab point (might have got those buttons wrong) now you can change the orientation that you are holding the prim which should give you the flexibility you need :)
Hope this helps :) Peter -
Oh man, this is going to save my wrists! I've been sculpting with awkwardly angled stuff for a while now, and it's just not good.
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