How do I optimise shadow generation?
I'm working on a level with long shadows generated by fence posts, sculpted clouds, other objects. However, I have a warning that some shadows have stopped generating because too many are being generated. Is there an easy way to optimise my level and turn off this warning apart from going through and checking each and every sculpt's shadow is necessary?
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Hi Haunted Pumpkin,
Are you using a lot of spotlights? If you can utilise the sun instead of spotlights that should allow you to create as many shadows as you want. Also making spotlights rnage and angle as small as possible will optimise them which may allow you to have more spotlights without causing shadow errors.
Hope this helps. Let me know if this doesn't work,
Peter -
Hey Peter! That's an awesome point, thanks. I'll have a look into it when available and let you know. :)
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Peter,
That worked perfectly. Seems part of my fence sculpt from the beta had a spotlight attached to it for some reason, so it was carried over to my level. Lots. Over and over again. D'oh! Thanks for your help with that.
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