Half man, half horse.
I've been trying to make a half man, half horse so cloned the bottom half of a puppet and attached to the front with a ball joint (eventually) in the hope that the walk animations would transfer which they didn't. The legs just hang and flop around ,then tried attaching sliders/rods from the back legs to the front and changed stiffness of connectors which kind of works but not quite right still. Any ideas on how to copy the back leg animations and transfer them to the front perfectly plz ?
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What if you used a teleporter?
Make a tag in front dude and have the position be where you want back dude.
Have back side teleport to the tag, make sure to check the copy target orientation.
No idea if this will work, the back dude might not walk, but definitely still try.
Maybe try a follower instead? -
I saw it mentioned somewhere that if you add a follower to a separate puppet and have it follow close behind, you can accomplish a sort of pantomime effect. There's not an easy solution for extra limbs yet
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If you join two puppets with a ball joint and control them with the same control chip do they become one object I wonder? .. Thanks for the ideas guys ?
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