Advanced rotator - Can't get the ball to roll.
Further to this post https://feedback.indreams.me/forums/917434-dreams-how-do-i/suggestions/36327418-how-do-i-make-a-controllable-ball-marble-madness this is the only way to upload another photo. Apologies for the additional post.
Can you check the settings that I have understood correctly. The object is moveable and gravity is in effect and working as it's in mid air and drops when I press play. I can possess the ball but it won't move.
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Hi, can you try two things ?
-Make the physic quality to be "Normal instead of Low"
-increase strength of rotator to 100 (if this dont work im confused) -
Christophe...I love you man.
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Thanks Cupra-Al, I managed this earlier just like you have. However, when I possess the sculpt that this is on (a sphere in my case) it does not align with my camera view, it remembers the X and Z directions as being fixed and not relative to my camera orientation. I'm just using the camera built in to the controller sensor.
What do you suggest for making the object roll in a direction that is relative to the camera so that no matter which way you rotate the view, the rotation is aligned with that view?
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