fivetimesone

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  • fivetimesone님이 에 댓글을 입력함

    Take a look at the advanced mover gizmo, it must also match the orientation, as the movement depends on the gizmo's axes. If the mover is not directly attached to the object, the orientation of the...

  • fivetimesone님이 에 댓글을 입력함

    They are meters/degrees per second(squared).

  • fivetimesone님이 에 댓글을 입력함

    That's the method I was originally using until I noticed the label feature on paintings. Just curious if I could use that instead. Thanks though.

  • fivetimesone님이 에 게시물을 만듦

    How to detect a painting label?

    I activated a label on my painting, but it doesn't get detected by a trigger zone. Is it possible to detect the set label on a painting?

  • fivetimesone님이 에 댓글을 입력함

    Dang that's what I was afraid of. Thanks though

  • fivetimesone님이 에 게시물을 만듦

    Align textbox with the grid?

    I've got a circular textbox that needs to be aligned with the grid/centered on an object, but it doesn't seem to wanna get on the grid no matter what. Is there a way to do this?

  • fivetimesone님이 에 댓글을 입력함

    The Play Once option on the timeline will continue to the end no matter what. You could connect an input to reset it, but it will still try to finish after being reset.I recommend you connect the t...

  • fivetimesone님이 에 게시물을 만듦

    Telescope HUD?

    Is there an easy way to display a telescope view, like an empty circle with black all around it to fill the screen? It seems with text boxes, the only way would be to use a bunch of shapes.

  • fivetimesone님이 에 게시물을 만듦

    Exclusive Gate Lag?

    I'm using an exclusive gate to activate abilities, but it seems there's a frame delay between the Input and Active output. Is there a way to stop this from happening, or an alternative?

  • fivetimesone님이 에 댓글을 입력함

    Sounds good, it'd be great if the 2 rotators work but I'll try putting both of those in motion later, thank you.