OgTheEnigma
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Check out my creation 'Motion Controlled Bathtub with Dynamic Water'. Specifically, take a look how I made the water. The method I used to balance it was to add an anchor weight below the centre. I...
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I'm pretty sure the output is in radians per second. I discovered this when I wanted to convert the output to revolutions per minute, for the standard rotator.
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I don't think there's any way to do this directly because the Impact Sensor doesn't work with non-collidable objects. The best thing to do would create one or more Triggers Zones to match the shape...
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You might be able to achieve this with just a follower. Let's imagine you're setting up the 'teleport' to the left side of the screen. Make an invisible, non-collidable, block and place it on the l...
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The output of the Rotator gadgets is in radians per second, if that's any help.
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This can be done with the Controller Sensor, 5 Calculator gadgets and 2 AND gates. Connect the R2 output from the Controller Sensor into the A input of all 5 calculator gadgets. I'll name them as C...
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I presume you're currently using 1 Follower on the x and z-axis to follow the ball?I think you could match the y-axis (vertical) with 2 more followers. Set one to 'follow', and the other to 'flee'....
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Yeah, I tested it quickly yesterday after copying a blank puppet's head and neck, then connecting it. It worked immediately. Although it would be nice if there was a way to base the puppet's camera...
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OK, judging by another thread, the puppet's head may be pretty important for the camera!https://feedback.indreams.me/forums/917431-dreams-bugs/suggestions/37813003-possible-bug-glitch-can-t-see-cre...
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The character in question is published as '#1 Moleberry' if anyone wants to take a look.