OgTheEnigma
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OK, judging by another thread, the puppet's head may be pretty important for the camera!https://feedback.indreams.me/forums/917431-dreams-bugs/suggestions/37813003-possible-bug-glitch-can-t-see-cre...
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The character in question is published as '#1 Moleberry' if anyone wants to take a look.
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'@AndymationB I actually deleted the head and neck from my puppet, because my character doesn't need it. Maybe that's why the excessive invisibility culling is occurring?@Supposer I have edited the...
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Honestly that's my last resort, because custom cameras don't respect the player's y-axis look settings from the main menu.
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2 selectors could work for selection (think of it like a chess board). The active 2 outputs, plus an AND gate could point to the most central tile, with the relevant adjacent tiles also being active.
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This is potentially a really difficult and complex logic problem. To begin with, I'd just get the basic spawning for the map to work, with just 1 map tile repeated. I think the best way to do it is...
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You have the option of saving online as private as well in Dreams, so it might be worth doing this at the end of the day, if you've done a lot of work on a scene.
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Thanks Pookachoo, that's good to know!
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Ok, I finally figured out how to use the Freeze function of the signal manipulator and it let me do what I was aiming to, without the use of a variable. Still, it would be nice to know whether or n...
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It'll be pain to test and individually name all of them, so I was hoping somebody has already done the legwork...