SlyRowe2
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Oh okay, thanks yann and njm1992!
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Oh, I was using the basic. Thanks!
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I already did that (thanks by the way), but the strokes stay in one place and won't move with my chracter.
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Yeah, that works with clothes and stuff. But what if I want to create a robot? (Not the model) but something like the mech we saw in PAX.
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In past comments of MediaMolecule this is what I understand about groups, don't know if I'm wrong, but will gladly try and help. First, make the top part and the bottom part as non-moveable, before...
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You could use the shape that's at the end of the menu, ot looks like a tail. Modify it (L1+Square) and make it large, then tweak it to have the curves and width you wish.
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If so, go to your puppet's microchip and enter the puppet's interface (L1+Square)(Puppet's Interface has a puppet and some engines as an icon) then look for the "on ground" option, take that output...
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So what I see here, you want something to emit wgenever your character is on the ground or in a surface?
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For some reason you reduced the puppet's size? Because the same happened to me when I reduced its size
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That's not the thing y'know they actually remove the top when I saw the puppet's head