TAPgiles
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Leave the block you don't want to move as unmovable. Set the block you want to bounce off of things it collides with as movable.Basically, there's a physics simulation going on. Setting a sculpt/gr...
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Have your assets got links to things by those people?
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Hrm... it's not as easy as that I'm afraid. If the target doesn't move, you could simply turn off movable on the object when it hits (detect that with an impact sensor).
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Hrm... are you logged in to PSN?
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Hrm... not sure what you mean. What's the end result you want from this kind of setup?
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You mean like.... this? https://www.youtube.com/watch?v=NgJomScQMV8
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All depends on how it's already set up.Maybe use a signal manipulator to turn the input into a pulse so it only does 1 state change.
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There is a feedback section for suggestions like this.
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Yeah, you don't scroll. You set the window to be able to view the notes you have.
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You can't.What did you want to do that for?