Markieautarkie
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No worries, it was worth a shot!Your last idea gives some collision artifacts. This is avoidable when given both spheres labels and letting them not collide one another, but the physics engine will...
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Thanks for the suggestion Cloud!I tried following your steps, but the moment I delete the chip the sphere is ungrouped. I have not been able to keep the sphere grouped on its own sadly.
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No worries about the response rate! I really appreciate your help ^^So I tried recentering the group, having the chip stay in the center of the snowball and scaling the snowball from its center as ...
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I made a video to show my issue, that might be a bit easier!I'm trying to do the reverse here, which is scaling the snowball up as you roll it through the snow. The same principle should hold thoug...
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Thank you for your quick response!Unfortunately I can't get it to work like this either. Once my sphere starts rolling, it will still be fixed in place as the scaling starts/when the keyframe turns...