ProtonFission
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mikewhite31 the item is duplicated. So if all the items are adding to the same variable. Then it won't work. So with your suggestion. It'd need multiple hundred unique items.
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Look. One is send a 1.00 another is 2.00 and it's blending in between
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How did you get the larger number with your transmitters? what are you using to send the signal? I plugged a calculator into it and the numbers didn't override or combine, just the average of both....
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Because they're being spawned from an Emitter. So unless you know how to dynamically make each one named differently. It all needs the same name. Then other logic identifies each object spawned. Gi...
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The problem is that they can't be unique and they need all the same name. And the point of the wireless transmitters is so I can use the receiver and don't need to wire it up.Problem is when 2 of t...
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How do I multiple Signal Receiver
If I have 2 or more signal receivers / transmitters sending different values using the same name. Because they need to be cloned. One is outputting 1.00 and the other is 3.00 and since both of the ...
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Still having problems? Put a camera in the puppet with 0 transition aka a cut. Then toggle that on for 1ms So after the menu camera turns off it'll toggle that camera for 1ms then go back to the pu...
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UPDATEDuring an Mm Stream. They showed off some Code. And from the looks of it. Nodes use the same amount as the Calculator. (320 Bytes)Very Useful info in the Stream. Thank you Mm. Please release ...
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'@supposer I did make enough copies to get 5% of the thermometer. had the same numbers
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Hot damn. I was so curious that I had to quickly test it out. And using the same logic for both versions (Everything identical)I made 10 copies and it used 1% of the gameplay thermometer. But the i...