Nins125
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If you make it grouped to the hands and not movable, it should stay in place.
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To @SupposerThanks for the sugestion, but I don't think thats what I need.
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The child needs to mimic the parent by default, but is able to move in the space of the parent.
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To Matt Wow it worked, thanks.Must say I expected this function to be in the angle sensor, but I guess this makes sense too.Thanks again and I wish you luck with the other questions. ;)
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Hi yes I have been looking at those arrows.I have my look-at-rotator point up to allinge with the floor and went into that debug play mode to look at what the laser-scope was doing.However the lase...
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I remade it btw, but got the same problem.
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I even checked if all conditions where the same including which objects were affected.
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It's not a puppet.It's a bunch of objects joined together.
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I don't understand.If I use a test object it behaves as expected, but not the foot of my custom character.
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Do you think I have to remake it?