FlashMedallion

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  • Procedural Animation in the pre-made puppets uses a bunch of behind-the-scenes calculations to manage animations like walking and jumping for your puppet. It automatically takes care of things lik...

  • I have a suspicion that unless it's one off, you're going to want to do something with the paint tool, making it 'Physical' and 'Attached at Both Ends' in the tweak menu.Really it'll come down to h...

  • If the curvature of your cylinder is constant, perhaps you could pipe your L-stick movement through a splitter, add a variable to depth-axis movement with a calculator, and then recombine and pipe ...