Narvikgutten
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Is there a text symbol for the gyroscope?
Tried and , but no luck. Is there any symbol for this?
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What exactly is the «recommended» sorting?
What parameters decide what shows up on recommended? Is it something like what’s got the most likes in the last days or something like that? Thanks :)
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Do you have to save your scene in a «Dream» in order for it to show up in DreamSurfing?
Publishing a scene doesn’t seem to get it on the dreamsurfing page... do you have to create a single-scene-dream for it to show up for people to play?
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Is it possible to see to which comment a reply is made?
I’ve been reading a few comments, and I’ve noticed some comments that are «replies», but how do you see which comment this is a reply to?Thanks :)
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What happens if you publish all the individual levels in a Dream as private?
I’ve published a Dream (linked scene) as public, and all the individual levels/scenes as private. Is this Dream visible for the community to play?
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How to display the «buttons» in the text gadget?
I’m trying to make a small text on the bottom of the screen in my level that says «R2: Drive» but instead of «R2» it is the actually picture of a R2 button.How do you do this?
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How do you make the shape rotate automatically when you smear it with Dualshock 4?
I remember seeing a livestream with Kareem where he flicked the shape so it was rotating automaticaly while he was smearing it. How do you do this with the Dualshock 4?
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Is it possible to NOT save progress in a Dream (i.e. linked scenes)
So the way linked scenes work by default is that, for example say you have a Dream consisting of two linked scenes. When the player first starts playing this Dream they start at the first scene. If...
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How do you make the global variables work?
I have two scenes linked in a Dream, and a variable called «ScoreVar». I’ve set this variable to be «Persistent», but using the variable modifier to change this variable doesn’t change it in the ne...
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How do you lock a non-puppet character to the 2D-plane?
I have a car and want to create a 2D-racer, but when I use a follower and make it follow in Z-axis. This makes the vehicle extremely shaky, is there a better way to do this?