MrKlawUK
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you can have a variable 'HowManyCoins' which you set to the number of coins you put in the scene. When the user picks up a coin, you have some logic on the coin to detect when it is picked up, and ...
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moves + PSVR for sculpting/editing will be amazing
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I was just about to try some fairly detailed small scale sculpt/paint stuff but realised I should wait until I can use moves. Partly for the more natural way they see to work when sculpting, but pa...
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See also https://feedback.indreams.me/forums/918439-dreams-beta-chat/suggestions/36488134-sometimes-it-just-hits-you
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Move wheel out of the way. Attach bolt to parent (car). Attach Bolt to wheel (outside of wheel is fine). Move wheel back into place.
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I’d like a way to smooth out the noise, but could you try making a little dolly for smooth tracking movements? Like a little Lego car and put the move controller on top to keep the movement smooth?...
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This is the kind of thing I want to do - but basically control the anglehttps://i.postimg.cc/C5nSX4Qp/0-A20-FDDC-73-C7-48-DA-93-C4-BB3-B8047-C3-DE.jpg
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AND gate - ALL of the inputs must be true for the output to be trueOR gate - ANY of the inputs can be true for the output to be trueXOR gate - Only ONE of the inputs should be true for the output t...
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Figured it out - I needed an exit doorway in the dream. You can add them with the tools menu. I had no idea there even was a tools menu.. why doesn’t a dream automatically have an exit doorway if i...
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Yep they’re both linked. Dream is ‘cave flyer’