QuietlyWrong
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...AND NOT (animation-in-progress) if necessary.
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Signals from both keyframes are being combined. Can you wire the first pose to the combination of x AND NOT r1?
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I created an algorithmic 'random' number generator in LBP2 using microchips and logic that I could seed with any starter number.The problem was proving it was random 'enough'. These games are not s...
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Apparently the signal generator is capable of some passable pseudorandomness but it's a very tricky gadget to figure out. There might be something in the sound tools that can be exploited as they i...
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EvilKimau published a scene that shows how you might do it with a motor bolt - take a look.https://indreams.me/element/b5MebnG24SAThe fact you can 'glue' countless sculpts that are completely separ...
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Stars don't twinkle outside the atmosphere... ?
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I'm very curious now as to what the differences are between the gadgets that made the text displayer worth leaving in...
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You want the platform to be collidable from above but not below? Probably use some logic that switches the platform's collision detection depending on the upward velocity of the player character (f...
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Thanks Pablo. I think that makes sense...Since I asked the question I've spent a lot of time in trial and (mostly) error discovering the interrelationships between groups and subgroups and the shee...
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I'll all in favour of a folder system - or the ability to hide creations that are also in my collections (and, perhaps optionally, collections that are in collections).