QuietlyWrong
- 총 활동 수 76
- 마지막 활동
- 회원 가입일
- 내가 팔로우하는 사용자 수 0명
- 나를 팔로우하는 사용자 수 0명
- 투표 수 0
- 구독 수 27
-
I'm very curious now as to what the differences are between the gadgets that made the text displayer worth leaving in...
-
You want the platform to be collidable from above but not below? Probably use some logic that switches the platform's collision detection depending on the upward velocity of the player character (f...
-
Thanks Pablo. I think that makes sense...Since I asked the question I've spent a lot of time in trial and (mostly) error discovering the interrelationships between groups and subgroups and the shee...
-
I'll all in favour of a folder system - or the ability to hide creations that are also in my collections (and, perhaps optionally, collections that are in collections).
-
Use multiple variable gadgets. It sounds like a job for an organised mind!
-
I think it will be doable but only with some tight logic. And you'd probably have to display the text one character at a time or make your own text displayer.But very useful - I'd say it would get ...
-
Great advice!
-
Does it help if I say your connectors can pass straight through the main volume of the thing they're connecting and anchor on the opposite face? (Though make sure they're tweaked not to collide wit...
-
As far as I'm aware you'll have to get one randomiser to give you one digit, then another to give the next, and so on, dividing by ten each time when you tot them up.Look in the collection 'Math Ga...
-
Thanks Ed, I'll give it a whirl!