darklord0424242
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You lot are the best ! Thank you so much, I actually ended up accomplishing the glow when hit by attaching a light to the puppet and connecting it to the ' when losing health' node. Really good and...
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No I made sure it was a one time animation with keep changes off.
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Thanks for responding Peter! Do I place the whole microchip I made for the cutscene on the timeline? Or the separate text boxes?
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So simple! Thanks John!
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Yeah I have a small checklist I'm going to try out. First the fog level, then setting triggers for the logic I have that is currently constantly running ( which are moving platforms), then maybe re...
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'@marcos would increasing the fog level help?
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Figured it out for anyone curious, your weapon must be set to moveable and I turned off collision with friends. Works great! Now I just need to figure out how to map it one button (right now I have...
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I have the weapon already attached to the hand, do I need to remove it and add the teleporter/tag separatly?
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I've added the tag and teleporter. once I press the button I hotkeyed for equip the weapon teleports perfectly, but when I walk it's all jittery until i hit unequip. Struggling to troubleshoot, eve...
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Okay! I figured it out, had to set the mover to local space only, now my character has more of a dodge flip than a roll lol. Happy New year's !