davidnorth100
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You could try hiding the sun in the sun & sky gadget and making a custom one.
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Text is in gadgets > movers & output > text displayer. There aren't stickers if you mean like the ones in LBP.
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So since you've solved the problem of averaging your surface normal it sounds like this comes down to the problem of how to create a thrust vector based on the angles you've calculated that can be ...
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As as last resort you can at least control the playhead entirely with logic. Not convenient but you can then certainly reset, pause, play backwards etc. I've used this for animations a few times.
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It'd be cool if you really could make it a smooth transition, for example by allowing the current musical phrase or section to complete before starting the next piece. Not that I have any idea how ...
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To avoid variables etc how about another timeline who's position you read and invert to drive the other?
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I meant the node's power input
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To make this more robust and account for relative velocity when colliding with a moving surface I think I'd want to implement as a deceleration sensor. So you constantly compare the current speed w...
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The AND gate only seems to output the lesser of its 2 values. I got this working by sending the movement speed through a node and the output of impact sensor to the node's power output. That way yo...
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Now you mention it, having a transform output included in the trigger zone detected fat wire would be very useful indeed.