SwarmHammer
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PSVR2 is only compatible with PS5 games, and not backward compatible so Dreams would require a PS5 version/enhanced to be able to take advantage of the PSVR2. To be honest, they syill should make t...
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And where that money would come from? Let’s not turn Dreams into a meme ridden money printing machine, please
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Just yesterday I proposed that idea on Aecert stream. I am all in for that.
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Another thing that does not help Dreams on the player side and it’s true for many other “niche” games: people move on to the newer thing released. A ton of awaited games have been released since Dr...
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dpad is already used for scaling. Definitelly DS4 sculpting controls would need some tweaks. No such trouble with moves, you can see why they recommend moves for sculpting or painting, because they...
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actually guys this is even better than arrays. If that ever comes to fruition, it must work to be able to put sculpts in arrays too, having local variables, etc...
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you can already set up complex state machines using variables and selectors (selectors almost work like ENUMs in programming, which are mainly used for state machines already). In programming, or e...
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One word: rotators. If we could tweak the center of gravity without having to use workarounds that would be great. For most other stuff tags can be used, and have tweakable gizmos to create a custo...
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And btw if you mention Minecraft as voxel based, it’s a wrong assumption. Minecraft makes use of voxel like data structure to create chunks, blocks and the whole world, but they are still polygons ...
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Of course we would probably get more thermo, only if not all the bells and whistles are activated for PS5 feature range, because that takes a lot of the available memory and you might end up with o...