Pillowbottom
- 총 활동 수 54
- 마지막 활동
- 회원 가입일
- 내가 팔로우하는 사용자 수 0명
- 나를 팔로우하는 사용자 수 0명
- 투표 수 27
- 구독 수 10
-
Pillowbottom님이 에 댓글을 입력함
The game jam should definitely be like the "end game" of Dreams. You've come such a long way to learn how to make games, now you compete to make the most interesting one.
-
Pillowbottom님이 에 댓글을 입력함
See the example below, even though x-ray is off the laser still points at the closest tag.
-
Pillowbottom님이 에 댓글을 입력함
With XRay off the laser will still point at the closest tag, it's just not going to register a hit. The issue is not that it's not registering a hit (or registering one), the issue is that it won't...
-
Pillowbottom님이 에 게시물을 만듦
Make the laser scope point at a tag only if the laser doesn't hit the selected labels (scenery, objects...)
Laser scopes always point at the closest tags, no matter if the selected tag is behind scenery, objects, walls etc. So, as you can imagine, when you try to make the laser act like "eyesight" it doe...
-
Pillowbottom님이 에 댓글을 입력함
By character limit you mean the puppet limit? If so it's based on the PS4 power, only a PS5 upgrade would allow us to have more puppet in game. A little tip if you want to have more puppets in one ...
-
Pillowbottom님이 에 게시물을 만듦
Advance time frame by frame to debug logic in Test Mode
When our logic doesn't work we don't have a way to test what is going on frame by frame. Right now the only workaround I found to do this is to start time, let the logic do its thing, then make a v...
-
Pillowbottom님이 에 댓글을 입력함
Thanks for the replies guys I guess I understood the laser scope wrong then. I thought xray only allowed the laser to go through sculpts that were not selected in the label section. I thought that ...
-
Pillowbottom님이 에 댓글을 입력함
I did this already, the laser is only checking for foe, but it can't seem to fix the problem. I also scoped in the puppet to make sure each limb is labeled as friend and the problem persists ☹️
-
Pillowbottom님이 에 게시물을 만듦
How do I prevent my puppet from interfering with its own laser scope
Hey, So I'm currently testing logic and I realized that a puppet attack animation gets in the way of its own laser scope. See below: During the attack, the arm of the blue puppet gets in the way of...
-
Pillowbottom님이 에 댓글을 입력함
I understand that this puts a lot of pressure on Mm but PS5 was developped with the intent to make porting games really easy, so I don't think making a PS5 version would be such a big deal. However...