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during test mode why does a puppet spawn at a two-way door that was never used?

  • TAPgiles

    To be clear, test mode *is* play mode but you can see and manipulate the gadgets.

    Is the puppet placed near there in edit mode, rewound? If so, that will be its default spawn point anyway.

  • EternalDarknessz

    during test mode or play mode the doorway activated output of a doorway is powered on as soon as the scene starts to play when it shouldnt because of this when the puppet dies it spawns at that door when it shouldnt.

    how it should be is theres no respawn point therefore the puppets default location is the respawn point then if i use a doorway from scene to scene then that door becomes a new respawn point but here i havent used a doorway and yet its checkpoint is still triggered.

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