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  • Nikidan

    do you need a flat looking image, or 2d movement.

    if you need your image to look flat, just go into your camera, move it waaaaay back and then zoom waaaaay in. this way you have the same angle in your scene, but objects appear to be closer to each other

  • EternalDarknessz

    yeah it was for a flat 2d camera, also i need 2d movement too i sorta have it but my puppet wont turn to face right when it moves right, i dont know how to do that.

  • EternalDarknessz

    Nikidan what you said works but when the camera is that far away objects look like crap because of very low quality, why isnt there a way to have a 2d camera without losing anything?

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