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How do I convert a constant signal (e.g from a "counter full" output) to a pulse?

  • CLOUD1985

    The signal manipulator can be set to output a single pulse when it receives an input signal. Is that what you're after?

  • Spirit-X

    It is yes! I've been trying it but the signal manipulator is one of those things that I still don't understand at all and find very confusing.

    What I want to do is have it so that, as you suggest, it pulses when it receives the input.....BUT....the input slowly ramps up from 0 to 1 and I want the pulse to occur when it hits 1.

    Can't for the life of me figure out which remapper mode I need to use (I suspect it's threshold but not sure) and what on earth the manipulation controls on the graph actually do. I've played with it for a good couple of hours and unfortunately, I just don't get what's going on or what the various modes and controls do.

    Been looking for tutorials on it but can't find anything beyond 3 or 4 minute vids that just seem to say that you can use the custom remapper to alter the output but then do nothing to explain exactly how to use it.

  • CLOUD1985

    I think you could run your input into a calculator gadget and set it to either equal to, or greater than and give at value of 1.

    The output of the calculator then goes high when the input is either equal to or greater than 1, whichever your prefer. Wire it into a signal manipulator and on the first page of the manipulator tweak menu, at the bottom left is a pulse on input button (may have the name slightly wrong). Set that and it should pulse when it receives an input.

  • Spirit-X

    That's a great idea, thanks. I didn't think of using a calculator to achieve it.

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