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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

How do I let a stroke know it hit a surface?
0 głosy 2 komentarze
What is live cloning?
0 głosy 2 komentarze
How do you create a "title menu"?
0 głosy 4 komentarze
Any way to replace clones you've made all over your scene, with a saved object, so they become linked to the source and updatable?
0 głosy 3 komentarze
Switch from record over notes to record overwrite (music timeline)?
0 głosy 2 komentarze
Music effects, risers?
0 głosy 1 komentarz
Controller sensor simple movement
0 głosy 2 komentarze
How do I make a camera orbit a point in space perfectly?
0 głosy 2 komentarze
How do I create Random numbers so that users of my Dream have changing experiences?
0 głosy 7 komentarze
Keyframe poses affecting animation
0 głosy 3 komentarze
Change the radius of rounded cube.
0 głosy 4 komentarze
I'm importing a character in my scene, but it's way off center from my imp
0 głosy 2 komentarze
How do I transform shape (animate it).
0 głosy 3 komentarze
How do I make an object move in the direction the camera is facing?
0 głosy 2 komentarze
How do objects in the homespace actually work?
0 głosy 2 komentarze
Is there a way to rotate a camera that's inside a puppet's group?
0 głosy 1 komentarz
How do I make L2 and R2 work as buttons
0 głosy 7 komentarze
How do I edit something painted once its disappeared
0 głosy 2 komentarze
Can you limit imp movement to half a screen?
0 głosy 2 komentarze
How do I recreate the vertically moving platform?
0 głosy 4 komentarze
I don't fully understand Linking Dreams
0 głosy 3 komentarze
Sculpture Splitting for material changing/coloring
0 głosy 3 komentarze
How to do dialogue?
0 głosy 2 komentarze
How do I get a variable to update around the scene?
0 głosy 3 komentarze
Physical Paint limit
0 głosy 4 komentarze
How do I remove the cone top?
0 głosy 4 komentarze
How do I make a sound effect loop while a ball is rolling?
0 głosy 2 komentarze
How to make camera follow puppet when falling quickly
0 głosy 2 komentarze
Puppet is floating above the ground
0 głosy 9 komentarze
How Have impact sensor talk to emitter?
0 głosy 4 komentarze