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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Can I Freeze my Imp? (For music)
0 głosy 3 komentarze
how do i inlarge the tail of the text bubble?
0 głosy 2 komentarze
I want to delete a save but it's telling me another save will be affected
0 głosy 3 komentarze
8-Directional Movement
0 głosy 7 komentarze
Constant signal from held direction
0 głosy 4 komentarze
Snap player to rails (Like THPS, Sonic Adventure 2, or Infamous)
0 głosy 5 komentarze
Follower Speed Input Question / Puppet chip size Question
0 głosy 6 komentarze
Get consistent orientation with puppets/tags/teleporters
0 głosy 4 komentarze
Animate Score
0 głosy 4 komentarze
AI choose the closest target
0 głosy 20 komentarze
Moving element from group in animation.
0 głosy 4 komentarze
Graphic ADSR
0 głosy 2 komentarze
Puppets 'n' Stairs
0 głosy 11 komentarze
Animation/effect exclusion gadget idea
0 głosy 3 komentarze
How do I get a puppet to jump sideways, instead of straight up?
0 głosy 6 komentarze
I remixed Connie character then I want to make him auto run. I put a mover on Connie's brain but only his clothes move forward.
0 głosy 2 komentarze
Keyframes recording size, when I only want rotation
0 głosy 9 komentarze
2 player scoreboard
0 głosy 4 komentarze
One half of a vehicle wont collide
0 głosy 2 komentarze
Using a keyboard to write in the game.
0 głosy 3 komentarze
how do i convert Dpad buttons into puppet movement without using mover logic and to still be able to turn.
0 głosy 2 komentarze
My scene is trying to update elements that break the scene , how do i break the update link.
0 głosy 1 komentarz
How do I remove private creations from my dream?
0 głosy 3 komentarze
How do I deal with logic delay on sensor/laser scope?
0 głosy 1 komentarz
Scale Challenge
0 głosy 4 komentarze
Adding lives
0 głosy 2 komentarze
If I delete an object that is sourced elsewhere , will it get deleted down the chain ?
0 głosy 5 komentarze
If I have an object grouped with another object that’s collidable will it cause extra processing ?
0 głosy 4 komentarze
I have a group of 1000 objects , how do I make each object un collide-able
0 głosy 6 komentarze
How do I post a score after a series of linked levels are completed
0 głosy 3 komentarze