Supposer
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Use a variable to store the max health value. Modify it whenever you want to. Then plug its current value into the health modifier's max health.
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You could make your own jump pretty easily with a mover.Use a signal manipulator to turn the X pressed into a pulse, and use that to power a simple mover pointing straight up. Everything should wor...
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You can use gadgets with anything, including tweak menu settings. So if you tweak the painting, you can plug the sig-manip into the opacity slider, something like that.
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I think you accidentally posted this twice. I believe you can delete posts using a link next to the date you posted it.
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(This is a suggestion. Suggestions should be posted in the "feedback" forum instead.)I don't really understand what you mean. Do you mean you want to rotate an object around the origin (centre) poi...
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I think the tag method will do what you want it to. You want the axes relative to how the object is facing, right? So you want those axes to move and rotate as the object does. That's what the tag ...
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Ideally, you probably want the bars to simply act physically ("movable") so that when they are knocked they fall naturally. Does that not work for you? What happens?How are you making that bar fall...
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Dreams documentation on how variables work, along with video links showing how to use them: https://docs.google.com/document/d/1gvFqQl84-kEIO0u3PRTXmXMQDEcnV8kCm80bLNur_7M/edit#heading=h.5txy7pfdxw...
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(This is a suggestion, so should be in feedback rather than in "how do I?")I'm not sure what you mean. You can adjust those shapes as you wish.
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If they were made online in any way, they will always show in the list. If there is a local copy, it will show in the "delete" list.So I'm guessing there is not a local copy, because it doesn't sho...