Supposer
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You can use variables for this. Have a uniquely-named persistent variable somewhere in your scene that won't be deleted. Use a variable modifier in the pickup to change its value to 1 (for example)...
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I don't think someone deleting their own work can be a problem with the game. I can understand you're frustrated, but you can't really blame anyone else for deleting your own work.I'm unclear on wh...
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You'll just have to sculpt it so it looks okay with the tentacles connecting at different angles. Maybe add some shapes to the body, some to the base of the tentacle, things like that.
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The "floppiness" setting dictates how far apart the flecks can get along each stroke in the painting. So if it's high, they can get farther apart and will seem to "stretch" like that.Try turning th...
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Hard to say without taking a closer look, I think. You can share a remixable creation with me, or temporarily add me as a collaborator so I can see things in edit mode.
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Can I ask, what about resetting the scene didn't work?
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There may not be one.Something that may help (and may be the thing you did accidentally before) is that if you're using the moves, there is an extra option for the grid. If you turn on the "Scale w...
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If the camera is "inside" something, that thing will be hidden. So if the collision "pill" is too big and the camera goes inside it, this may cause the puppet to be hidden.
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Sure. That should work.I did something similar to this on-stream a couple of weeks back. Maybe it will help. https://www.twitch.tv/videos/434709233
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Any creation can have multiple versions, all the way up to the latest version. This includes scenes. When you add a scene to a dream, it uses whatever the current version is. But if you edit that s...