Supposer
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Think about what the difference in sound is. Then use that difference in sound and apply it to those notes.So for example, if you want the "upstroke" to be quieter, you could do this a number of wa...
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Make sure the specific sculpts you want to have collision have collision turned on. Otherwise it normally only uses the puppet's collision, which is simplified.
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You don't need to merge, necessarily. Merging helps the framerate while playing the scene, but costs more graphics thermo. So if framerate isn't an issue, and you're not going overboard with the cl...
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I don't think it's possible to completely remove that shadow, because of how the flecks aren't aligned. You can reduce it by overlapping the cubes slightly to make it barely noticeable. Or you can ...
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In the text when you open the game, it says that everything should carry through but they cannot guarantee it. I would say that the chances of losing anything are super slim, and they will do every...
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Try out the posterise setting in the grade gadget.
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Grab the teeth, scope in to the mouth. That should work? Else you might have to re-record the mouth moving by moving the entire group instead of just the jaw sculpt.
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Select the object. Click "save as new creation." It asks what kind of creation it is, and what name to give it.
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Oh, and maybe use a grade gadget to adjust the colours a little. But keep it subtle; you don't want everything to be bright green and purple... unless it's a Willy Wonka storm?
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I'm sure there are examples out there, but I don't have their names to hand, I'm afraid. Just ry searching and see if you find anything.Use the sun & sky gadget to change the way the sky looks. May...