TAPgiles
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Still working as far as I know. The source port (on the PC) would need to be a headset port (mic + audio out) like you get on a smartphone. Try testing to see if it works plugging the 4-pole cable ...
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I'm guessing the root of all these issues is a hardware issue with the hard drive. That could cause a corrupted app, download issues, corrupted save data, lag, all sorts. So yeah, I'd get it checke...
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Ah, sounds like there might be a hardware issue with your PS4 then? If it's on warranty, you should be able to get a replacement sent and transfer the data across or something.Sorry to hear that, t...
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Sorry to hear about your troubles.I've not heard of this before. Perhaps Mm could have helped you somehow, but I guess there's not much anyone can do about it now.We most likely cannot backup the s...
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;D
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True. It may be frustrating if your "bullet" hits when your scope doesn't or visa versa, so watch out for that. In that case the bullet should probably move very fast.
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The easiest way would be to have one bullet for player 1, one bullet for player 2. Player 1 emits bullet 1, Player 2 emits bullet 2. Bullet 1 scores for player 1, bullet 2 scores for player 2.
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What might be happening is that it's using the centre of the overall group as the centre of mass. So then if one cube is off-centre, the centre of mass is off-centre. But the mover or whatever is c...
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Have you tried just making them physical? Sounds like you just want them to bounce off of each other like marbles.
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To be clear, you can collaborate--just not in realtime. To add a collaborator to a creation, go to the creation's cover page, click the cogs in the top-right, go to the collaborators tab, and add s...