Mm dev - Bogdan/Yann
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It's cool people have gotten working, just keep in mind what's likely going to happen for release is the features will be similar but the UI will be far more polished and probably different.For now...
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It was a worth a try, but I think the importer just isn't finished and probably not configured correctly for the beta. We weren't really planning to roll it out for this beta, but it will come late...
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It is not part of the beta unfortunately, but coming soon!Bogdan
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Using the curve shape tool in sculpt mode with blending is also a good base for making tree trunks with branches.Use the paint mode, change the fleck tool to stamp. Tweak the fleck settings and tur...
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Hey! There are two ways:The common one is to simply animate those sliders either with an action recorder or keyframes. See animation tutorials - that stuff can be used to animate anything including...
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To change the proportions of the puppet, scope into it and use the stretch tool to pull on different body parts. You can also scale body parts up and down. But make sure you're scoped in or you'll ...
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Hi, you can actually just use a tag gadget. One of the outputs is scene position data :)
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Hi! Have you tried the movement sensor yet?
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Sculpt are individual elements, so you can't combine two different sculpts to edit them at the same time. Either group them and sculpt individually or do all the sculpting you need within one sculp...
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You cannot stretch elements as a whole. You can only use the stretch tool on sculpts when you're scoped into a sculpture while in sculpt mode. Hope that helps!- yann