Krustofsky
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Can’t seem to find it. Though I’ve seen multiple dreams where puppets “lock on” to targets using the puppets “follow” and/or ”look towards” functions. Guess I’ll keep searching for one which allows...
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Supposed: Turning down the y axis helped my current sup-par setup quite a lot, thanks!Magus: Though the exclusive gate hasn’t solves this problem it did wonders for a different problemI had, thanks...
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Thanks, I’ll check those out
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No, as I intend to use multiple puppets - quite a lot of them if I'm able - and they would all follow the active tag then, they couldn't go after different things independently. And I can't have ev...
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But if I name the tag in the “follow” part of my puppet “blacksmith” then that puppet would only ever go to the blacksmith. It couldn’t then go to, say, “cafeteria” once a timer told it to. To clar...
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Thank You, I Will try this when I get a chance! (though I am using d-pad left and right to cycle in both directions, but same principle and more wiring I suspect. I’ll let you know if I get it work...
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thebiv I’d like to thank you for your help, but I’m sorry to say I just got a grasp on exclusive gates which solves this problem for me.The “alive” signal (for me these are trigger zones responding...
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If I want to cycle between ten characters and nine are dead it would then mean I need to cycle trough nine empty ports. What I need is for the selector to skip those entirely. And since any random ...
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Thanks, but I think using your method would result in the selector still cycling trough that port. Say the AND logic goes to selector slot A. Puppet A is now dead, so it isn’t powering the output, ...
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YouTube guide to exclusive gates which someone tipped me to: https://youtu.be/NmVgytE3bfY