UncleM_Games
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- Głosy 170
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Reset Scoreboard with Logic
With the introduction of the day/time gadget, it would be great to be able to create timed events with scoreboards that reset (without the need to do it manually).
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Scoreboard limitations
I just released a game 'This of That' https://indreams.me/dream/mdWQjtdjKun My original plan was to have many varying topics and categories all with the same gameplay. But learning that there is...
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Give Prize Bubbles a more prominent tab
Making Prize bubble collecting more prominent could encourage replayability. Give them a tab along with the other tabs such as scoreboards and comments etc. Right now they are really unnoticeable...
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Prize Bubbles Useful?
Recently after playing a good twin stick shooter, Metal Miracle Sol Gardenum https://indreams.me/dream/mQhiyEGCoDv (check it out it's good), i noticed on it's front page it said 1/3 prizes collect...
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Auto-play Option for Collections
Would be great for those making animation series'. Creators can have all episodes in one location, and viewers could auto-play and binge the series (or as much as they like).
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Dreamwalk
Who's taking part in Dreamwalk, and what type of scene are you going with?
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Jam entries
Stayed up until 5am tinkering with my Jam entry only to miss the deadline by 5mins. LOL... Anyone else a dumbass as well? Anyways, how many of you entered the Jam? Will be checking out your cr...
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World Clock Gadget
How about a gadget that reads real world date and/or time. (doesnt necessarily need to be time zone specific, could be a set in Dreams clock) This could give the ability to have changes made to a...
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Community Collaboration Corner
In DreamShaping, add a section where creators can upload their works in progress for a limited time, with specific requests that the community can submit directly to the creators eg. request for ...
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Do persistent variables need to be in every scene?
In order to save data, do persistent variables need to be placed in all scenes, or just in the scenes where the data is needed? For example. The data needs to transfer between scene A and scene B...