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Change imp start position

  • Supposer

    I've had this problem too. It's hacky, but I've found if you power a camera in the correct position for a short time at the start of the scene, it will start you there but then let you move around normally. You could use a timeline for this, for example.

  • LadyLexUK
    Conversation starter

    Thanks. I thought that might be the solution, but sort of hoping I was missing something that actually allows you to move the imp around. In the meantime I just re-orientated my sculpt to match the imp.

  • Supposer

    Yeah, that's another solution. I agree, it would be a nice feature to add. Perhaps another invisible point, like the grab point is.

  • Pookachoo

    I’m not entirely sure but I think the Camera Pointer might do the trick :)

  • Supposer

    '@Pookachoo: I think a camera pointer would set the direction the camera is pointing. But not the camera's position. Could help I guess. Depends on the specifics. But an actual camera would do the trick no matter what.

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