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How do you create a "title menu"?

  • MostlySquares

    Within your level but out of the way, set up what you want, some text, maybe some art stuff. Point a camera at that and have that shot as the first thing you see when loading the level. It’s all just trickery :)

  • Mm QA Team

    Yeah that’s basically it.
    The key element is a control sensor set to remote control. So no player needs to possess it for it to detect any buttons pressed on a players pad.
    Link the button outputs to your logic.
    Using this you can give the player control of starting the game, showing a prompts screen etc.
    All the screens are as MostlySquares says just text boxes or number gadgets to display the relevant information

    In some ways setting up a menu like this is allot like setting up a character with a control sensor. Using inputs from a pad to turn things on and off in logic.

    K

  • Aecert

    I made my game "santa dash" remixable so you can check out exactly how I did it if you want.

  • Flyux

    Wow, I had no idea. Thank you everyone!

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