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How do I make the emitter shoot at a spicific point?

  • Denjo92

    My guess is that I have to calculate the vector direction between two point? But how? I'm not that good in math.

  • Supposer

    You can calculate the vector between the source and the target, as @Denjo said. You can do this by subtracting the source from the target with a single calculator.

    You can get the target tag's scene position from the tag's "scene transform" output. Plug that into a splitter to get translation (scene position), orientation, and scale. You want the translation.

  • Denjo92

    That worked, thanks.

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