mmdev1 - John & Luci
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Hi,This is not a missing feature perse, it's alumination of how our engine works.We are doing things quite differently and there a some amazing things you get for tradeoffs like thisJohn
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Hi,Currently you can't change it after you've stamped it down. Sorry about thatJohn
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Hi ,The best way is to sculpt straight into the puppet you get out of the gadgets menu.Just place one in your level and press l1 + X while the imp hovers over different body parts (like the head) u...
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Hi,What you are seeing is one frame of lag as the cube is being moved using the physics engine.If you want zero lag use the teleporter gadget instead as that will move the object with no lagJohn
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Hi.You can indeed.If you look on the tweak menu for a puppet you can see on one of the pages is the puppet layout (looks a bit like a skeleton) you can retarget each part onto something new, and t...
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...on a laserscope position that shoots down from the puppets head and set to detect the waters surface.It's a bit complex, let me know how you get onJohn
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Hi,I achieved the ripple effect by first drawing a straight line with the paint tool.I then tweaked it to have som animation speed, pulsed, play once and cloned the max amount of times around a cyl...
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Hi,If you select the pen tool while in painting mode, the size of the paint stroke is based on how much you squeeze R2John
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Hi, What you're doing should work in theory.The numbers on a direction vector wil be looking for -1 to +1 so make sure your signal generator is in that range.I'll experiment in a bit and see if we ...
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Hi,Custom shapes are not possible,But you can twist rotate, scale, and change the font and use icons to create pretty unique HUD effects.If you type >uisquare< for example you get the square symbol...