OgTheEnigma
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This is achievable with variables, although it will only compare the user's best time (not other players) and they will lose the data if they reset progress for the Dream.To set it up, you could ta...
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After further investigation, I've discovered that Keyframes add an invisible wire to every sculpture, when making an edit to a group. Therefore I'm going to just manually wire everything to achieve...
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Thanks, that clears it up for me. Performance in my level is still good with the global zone I have set up currently.
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Hi Matt, if you see this again then I'm just curious about what you mentioned in point 2 regarding trigger zones being "especially expensive" without a zone.I'm making a level which contains a few ...
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1. From my understanding, destroying logic is more efficient than turning it off, because it frees up that memory and gives you more thermometer to work with later in the scene. Obviously, emitted ...
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I have an idea for a simple way to set this up, which will probably work. Apologies if my input and output names are wrong, since I don't have the game open in front of me.What you need to do is ta...
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Oh sorry, by 'picture frame' I thought they were referring to the Dream cover page. Yeah, there's definitely no way to do this in a scene.
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'@Andymation & @SupposerI think you misunderstood @Crea_tivELA, they're asking if they can use an in-game screenshot as the cover photo for a Dream (not an external photo).You can do this easily on...
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I've tried messing around with the envelope a fair bit, but the fadeout is far too brief and doesn't sound like I expected. I want something more similar to the white circle/dot that you can move o...
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You'll need to use a method of saving local data, without using Variable gadgets. This Aecert tutorial might give you an idea of how to tackle the problem: https://www.youtube.com/watch?v=ukoNk_3Gh7k