crimson4621

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  • crimson4621 criou uma publicação,

    Is there any way to line an emitter up with the grid?

    I need to line an emitter up in the same direction as a camera, and i have them in the same microchip so they'll be able to turn at the same time. My problem is the emitter doesn't center on one of...

  • crimson4621 criou uma publicação,

    Is there a way to rotate a camera that's inside a puppet's group?

    I followed some instructions to get a 3rd person type of view, but since it's using a camera attached to a puppet's circuit board i can only use a rotator to rotate the whole puppet left and right....

  • crimson4621 criou uma publicação,

    How do I make L2 and R2 work as buttons

    Is there a way to make L2 and R2 not be based on how much the trigger is pushed, but instead whether it's been pushed at all? I tried setting L2 to a keyframe but it only moves it partially unless ...

  • crimson4621 comentou,

    I followed your instructions and got strafing and movement working, I didn't know using a mover would work on the puppet. For using the right stick do you know any way to look up and down?

  • crimson4621 comentou,

    Is there any way to connect a laser scope to the puppet's camera? I want to have a laser point exactly to the center of where a player is looking, and it doesn't seem possible when possessing a pup...

  • crimson4621 criou uma publicação,

    Is there any way to retrieve the camera angle?

    Is there any way to get the camera angle using something like a variable modifier or an angle sensor? I'm looking for a way to tilt things up or down depending on where the camera is facing.

  • crimson4621 criou uma publicação,

    How do I make a posessed puppet strafe left and right

    Is there any way to make a possessed puppet strafe left and right instead of turning to walk left and right? Even with face camera direction enabled the puppet will slowly turn left and right.Also ...

  • crimson4621 criou uma publicação,

    How do I make a 3rd person shooter camera

    I'm trying to figure out how to make a 3rd person shooter using a puppet, but I can't get the camera to act correctly. Zooming in camera distance in the controller sensor and turning on face camera...