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How do I make something bendy?

  • Nemma88

    I havn't found any physics properties that do this well on their own.

    I've used combinations of connectors on a puppet previously to allow some movement. so for example it could cut in half and connected with a ball joint, with some tweaks to the ball joins tightness etc you can limit it's movement and how fast it jumps back to the original position.

  • Supposer

    A real easy way of doing this would be to use a painting. Use the "rule flecks" tool to make a straight line. Start at the base that wouldn't move and end at the tip that will move (though you can rotate it around or whatever if you need to). Now tweak the painting, go to the "physical" tab. Turn on "physical," and fiddle with the floppiness etc. to get it to move as you wish.

    Then just put it in the group with whatever part it's meant to be attached to and it'll wobble about as you expect.

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